kahoot!

kahoot! Contact Information

Website

getkahoot.com

LinkedIn

linkedin.com/company/kahoot

Twitter

twitter.com/getkahoot

Facebook

facebook.com/getkahoot

# Employees

51-200

Founded

2012

# LinkedIn Followers

118997

Description

Kahoot! is a game-based learning platform that was founded in 2013 by Johan Brand, Jamie Brooker, and Morten Versvik. The company is headquartered in Oslo, Norway, and has quickly become a global leader in the education technology industry. Kahoot! offers a unique and engaging way for teachers and students to interact and learn through the use of quizzes, surveys, and discussions. The platform allows educators to create and customize interactive quizzes, which can be accessed by students through their devices, such as smartphones, tablets, or computers. These quizzes are designed to be fun and engaging, incorporating elements of gamification to motivate students and enhance their learning experience. Kahoot! quizzes can cover a wide range of subjects, from math and science to history and languages, making it a versatile tool for educators across different disciplines. One of the key features that sets Kahoot! apart is its multiplayer functionality. Students can join a quiz session in real-time, competing against their classmates to earn points and climb up the leaderboard. This competitive element not only adds excitement to the learning process but also encourages active participation and knowledge retention. Additionally, Kahoot! offers a team mode, where students can collaborate in groups to answer questions together, fostering teamwork and cooperation. In addition to quizzes, Kahoot! also provides other interactive features such as surveys and discussions. Surveys allow teachers to gather feedback from students, enabling them to assess understanding, gather opinions, or gauge interest in a particular topic. Discussions, on the other hand, promote critical thinking and communication skills by allowing students to share their thoughts and ideas on a given topic. These features encourage active participation and create a more inclusive and collaborative learning environment. Kahoot! has gained immense popularity among educators worldwide, with millions of teachers and students using the platform in over 200 countries. The company has also expanded its offerings beyond the classroom, with Kahoot! being used in corporate training, events, and social gatherings. This versatility has contributed to its widespread adoption and success. To further enhance the learning experience, Kahoot! offers a range of additional features and tools. Educators can access a vast library of pre-made quizzes created by other teachers, saving time and effort in lesson planning. They can also track student progress and performance through detailed reports and analytics, allowing for personalized instruction and targeted interventions. Kahoot! also provides integrations with popular learning management systems, making it easy for teachers to incorporate the platform into their existing workflows. In conclusion, Kahoot! is a game-based learning platform that revolutionizes the way educators engage and interact with their students. Through its interactive quizzes, surveys, and discussions, Kahoot! creates a fun and inclusive learning environment that promotes active participation and knowledge retention. With its global reach and continuous innovation, Kahoot! is empowering educators and students worldwide to embrace technology and transform the learning experience.

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